2/12/2023 0 Comments Darkfall unholy wars trailer![]() As a result, we have a major balancing patch coming up which should address most of the issues as we see them and I wanted to post this detailed update today to give you some insight as well as to solicit your opinion on what we’re suggesting here. Everything needs to be implemented and tested at the same time if we want to maintain relative balance between the roles. Making changes to the system was definitely not simple. ![]() It’s a clear indication that something’s off when there is a strong player preference to the Warrior role, or when we experience the very short duration of Skirmisher and Elementalist battles, or when the overall impression is that combat is too unforgiving. We recognize that sustainability needed to be improved, and that we also needed to address limited survivability for some roles, as well as the extreme flexibility of others. On our end, you should know, that we are always experimenting with changes to various combat mechanics, trying to achieve a better balance and to gain a better understanding of the dynamic between the roles. We are grateful for all your feedback in regards to these. The following changes come as a response to combat gameplay issues that have accumulated in Darkfall Unholy Wars. Information in this presentation is credited to our QA and Design teams. The following presentation summarizes our efforts of the last couple of months in regards to combat-gameplay balance between the roles.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |